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Software USA 3 #11
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Software USA Volume 3.11.iso
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mac
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Games
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Harry
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Harry Level Editor ƒ
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Object IDs⁄Level Info
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Wrap
Text File
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1997-09-15
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4KB
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225 lines
OBJECT IDs
500 water cooler
550 exploding barrel
560 empty swivel chair
601 plant (mobile)
700 mug of coffee
702 box of donuts
703 single donut
711 regular staple ammo
712 BADASS ammo
713 volatile ammo
901 door going up
911 door going down
921 door going left
931 door going right
903 locked door going up
913 locked door going down
923 locked door going left
933 locked door going right
951 sliding door, h
961 sliding door, v
1011 dart enemy, facing right
1019 dartboard facing left
1021 dart enemy, facing left
1029 dartboard facing right
1031 dart enemy, facing up
1039 dartboard facing down
1041 dart enemy, facing down
1049 dartboard facing down
1111 scientist, facing right
1121 scientist, facing left
1131 scientist, facing up
1141 scientist, facing down
1211 mad scientist, facing right
1221 mad scientist, facing left
1231 mad scientist, facing up
1241 mad scientist, facing down
1301 benign co-worker #1, facing up
1321 benign co-worker #2, facing up
1341 benign co-worker #1, facing down
1361 benign co-worker #2, facing down
1381 benign co-worker #1, facing left
1401 benign co-worker #2, facing left
1421 benign co-worker #1, facing right
1441 benign co-worker #2, facing right
1601 mailroom guy, up
1609 mailroom awning, up
1611 mailroom guy, down
1619 mailroom awning, down
1621 mailroom guy, right
1629 mailroom awning, right
1631 mailroom guy, left
1639 mailroom awning, left
1701 toxic blob
1711 major toxic blob
1721 sentient blob
1801 robot
1811 stationary robot (gold)
1821 boss robot (red)
1851 reversor robot, h
1852 reversor robot, v
1861 major reverser robot, h
1862 major reverser robot, v
1901 security gun, up
1902 security gun, down
1903 security gun, left
1904 security gun, right
1911 power security gun, up
1912 power security gun, down
1913 power security gun, left
1914 power security gun, right
1921 missile security gun, up
1922 missile security gun, down
1923 missile security gun, left
1924 missile security gun, right
2001 machine gun guy
2011 major machine gun guy
2021 missile guy
2101 tank, horizontal
2102 tank, vertical
2111 major tank, horizontal
2112 major tank, vertical
2201 Dr. Ubermann!
2301 air conditioner, up
2302 air conditioner, down
2303 air conditioner, left
2304 air conditioner, right
2501 acid pool, small
2601 acid pool, large
3001 bed of tacks
3100 telephone
3900 grate, h
3905 grate, v
3910 grate, h, red
3915 grate, v, red
4100 overhead pipe, horizontal
4105 overhead pipe, vertical
4201 fire pipe, up
4202 fire pipe, down
4203 fire pipe, left
4204 fire pipe, right
5001 Ghost swivel warrior
5011 Ghost swivel chieftain
6001 Rolling Boulder, Up
6002 Rolling Boulder, Down
6003 Rolling Boulder, Left
6004 Rolling Boulder, Right
6011 Rolling Boulder, Fast, Up
6012 Rolling Boulder, Fast, Down
6013 Rolling Boulder, Fast, Left
6014 Rolling Boulder, Fast, Right
9200 copying machine (saved-game location)
9300 soul statue
9401 cannon up
9411 cannon down
9421 cannon left
9431 cannon right
9501 wall button up
9511 wall button down
9521 wall button left
9531 wall button right
9541 floor button
9600 vending machine
9701 ramp, up
9702 ramp, down
9703 ramp, left
9704 ramp, right
9800 incinerator
9901 stairs, up
9902 stairs, down
9903 stairs, left
9904 stairs, right
9991 fade exit, up
9992 fade exit, down
9993 fade exit, left
9994 fade exit, right
9995 invisible exit
11199 stack of papers
11299 staple gun
11399 key
11499 caffeine pill
11599 B.A.D.A.S.S. (Bi-Angular Directional-Accelerated Staple System)
11699 mystery vial
11799 shrapnel gun
11899 soda can
11999 power of the swivel
LEVEL INFO FIELDS
(left to right)
#0: Tint index to tint player
#1: H coord of fall location
#2: V coord of fall location
#3: Comfort to add/subtract after fall
#4: Tint index to tint everything in level
#5: Res ID of PICT to scroll after level
#6: Res ID of PICT to scroll before level
#7: Res ID of PICT to display after level
#8: Res ID of PICT to display before level
#9: Scrolling music ID
#10: Ripple effect length (0 for none)
#11: Ripple effect width (0 for none)
#12: Ripple effect speed (256 = normal, higher = faster)
#13:
#14:
#15:
WORLD INFO FIELDS
(left to right)
#0: Default scrolling music ID
#1: Res ID of PICT to scroll after win
#2: Res ID of PICT to display after win
#3: Number of seconds to display PICT
#4: Music to play during win
#5:
#6:
#7:
#8:
#9:
#10:
#11:
#12:
#13:
#14:
#15: